Crimson Tear
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Game: Grand Archive TCG

Series: Alchemical Revolution

Set: Alchemical Revolution (#099)

Rarity: Sr

Type: Ally Unique

Element: Fire

Class: Assassin

Subtypes: Automaton

Reserve Cost: 2

Power: 2

Life: 2

[Level 1+] As long as Crimson Tear is attacking or retaliating against a Human, Crimson Tear gets +1 power [Level 2+] Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear.