Perfect Repulsion
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Game: Grand Archive TCG

Series: Alchemical Revolution

Set: Alchemical Revolution (#139)

Rarity: U

Type: Action

Element: Water

Class: Cleric

Subtypes: Cleric, Spell, Reaction

Reserve Cost: 2

Speed: Fast

The next time target unit you control would take exactly X damage this turn, prevent that damage, where X is the amount of cards in your memory. Draw a card if damage was prevented this way. (X is calculated only as this card resolves.)